This is a summary of a presentation given at the 2006 Toronto Independent Games Conference (August 31-September 2). It is an interesting list of ten points which independent educational game developers should consider when marketing and planning a game directed at a K-12 client.
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2006 Toronto Independant Games Conference
Written By Sidiq Martanto on Minggu, 24 September 2006 | 11.23
This is a summary of a presentation given at the 2006 Toronto Independent Games Conference (August 31-September 2). It is an interesting list of ten points which independent educational game developers should consider when marketing and planning a game directed at a K-12 client.
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