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don'tclickit

Written By Sidiq Martanto on Minggu, 02 Oktober 2005 | 09.12

This was interesting. Although they said that the interface was different, to me, it is still a navigational structure where you make the decisions on what part of the site you want to check out. You just aren't clicking. It is a more elegant design, however.

Something that was said in class the other night make me think of an idea which may already exist. What if (in a game or a website), instead of the player navigating around the board or website, the board moves around you. I'm not sure if the player would have control within the game or be at the mercy of everything moving around them. Does anyone know if there is anything like this?
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